Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

hi, i can agree on pretty much everything you said here lol. the way the mouse settings worked was pretty finicky and it actually works VERY differently when i'm debugging oddly.. you can go like 10x higher cus its way more sensitive lmao

a lot of this i didn't actually think of, it'd probably be more convenient to not use mouse and have it rely on WASD tbf.. thanks for that advice

i may do an update at some point on the game since i'm gonna add mobile compatibility for my friends who are askin for it anyway