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how the game fits the uplifting theme?
It is a relaxing game with cyclical gameplay—free of surprises, restrictions, or challenges for the player. It encourages reflection on the marine environment and inspires players by having them clean up trash; the act of cleaning, even in this form, motivates one to do good deeds.
how the game fits the ocean theme?
You play as a small seahorse - a cleaner in the ocean.
please If you used any per-made assets or AI generated content credit them
MUSIC (menu) - Dystopia by Neutrin05 on BreakingCopyright MUSIC (ingame) - Endless void by Mark Hutson on BreakingCopyright SOUNDS WAS USED FROM - ZvukiPRO FREE GUI ASSET MADE BY - Prinbles on ITC H.IO FREE FONT "Ubuntu Titling" MADE BY - Betatype on Fontsquirrel
Can you vote for other entries during the voting period? How many?
It depends on the circumstances. If I can, I'll try to vote for 2–8 games.
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Comments
Cool. I like how the garbage goes into a ball shape. The seahorse art is nice.
It's a very interesting idea, but it's a bit inconvenient to manage garbage throws
Thank you for playing the game and sharing your feedback! :D
I’m glad to hear you liked the idea. Could you please describe in more detail exactly what causes inconvenience when throwing the trash? (Level design, collisions, trash flight physics, or something else?)
Thanks in advance.
collisions. the trash collides with everything, including other trash. I would disable collision with other trash. I think it would make playing more enjoyable.
I'll take that into account and try to fix it. Thank you very very much!