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A jam submission

Harvest TroubleView game page

Submitted by Selenemere (@selenemere) — 28 seconds before the deadline
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Harvest Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#102.9563.100
Special Object Implementation#103.3373.500
Visuals#123.3373.500
Overall#133.1313.283
Polish#142.9563.100
Gameplay#162.8603.000
Theme Implementation#193.3373.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Implementation
I used the “Botany” theme by making plants the center of the gameplay. Water helps crops grow, the player harvests mature plants, and the harvested crops are loaded into trucks to progress through the game.

Special Object addition
The “Shovel” is used as the player’s harvesting tool and is directly involved in the main gameplay loop.

What tools and 3rd party assets did you use?
Tools : Unity 6, C#, Aseprite

3rd-party assets :
- BGM
Flowerbed Fields [Loop] - Zane Little Music - CC0

- SFX
Water Shoot
180916 Water gun squirts - TRP - Pixabay Content License

Water Hit Player
Water Splash - Universfield - Pixabay Content License

Water Hit Plant
Splash - swordofkings128 - Pixabay Content License

Harvest
Happy Pop 2 - floraphonic - Pixabay Content License

Truck Move
Diesel car driving away - spinopel - Pixabay Content License

Game Clear
Victory - Musheran - CC0

Game Over
Game Over Trumpet SFX - 0new4y - CC0

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Comments

Submitted

at first I thought the whole point of the game was to run away from the little drop. then I decided to go back and try pressing all the buttons on the keyboard and then I figured it out. overall it’s a good game. good luck with its development!

Developer

Thanks! I probably need to make the controls a bit clearer at the start. Glad you figured it out and enjoyed the game

Submitted

Ey! a very nice arcade game, you could actually turn it into an actual high quality arcade game. 

Developer

Thanks! I'd love to polish it up and expand the project someday

Submitted

nice visuals, turned out to be a solid arcade game. it’s just missing a victory screen… and an HP bar

Developer

that's true. you have to succeed on all five days to see the simple victory screen, but I think it would have been better if a victory screen had appeared after each day. Thank you for playing

Submitted

Very good, a short tutorial would be nice as i was a bit confused by what makes you lose.

Developer

Thank you for playing! I agree that a short tutorial explaining the loss conditions. thanks for the feedback

Submitted

Pleasant game. The art is really nice. At first I wasn’t sure what actually causes you to lose — took a few deaths to figure it out. And it felt a bit samey. One thing genuinely surprised me: I checked, and fully grown beds don’t cause a loss at all — you can just dodge the water.

Developer

Thank you for playing! I completely agree that the loss conditions should have been communicated more clearly. I also think adding more variety, such as a penalty for watering a fully grown flower bed, could help make the gameplay feel less repetitive. Thanks for pointing that out

Submitted

I liked seeing the trucks getting filled up but the controls are very unresponsive.

Developer

Thank you for playing! I'm glad you noticed the trucks filled up. The harvesting and moving has a short cooldown, which can make the controls feel unresponsive. I should have communicated that more clearly. Thanks for the feedback!