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Finding their way into the mechanical workshop, they started to suffer from the poisonous fumes. In the Pyraion, they were driven back by the intense heat.

One of the clerics used her Scroll of Resist Fire on the halfling, who volunteered to sneak past the flame salamander. She made it and grabbed the first things she could lay her hands on: the Wings of Daedalus and the Antikythera Mechanism.

Meanwhile the rest of the party were locked in battle with the Zodiac automatons in the mechanical workshop. The fighter was hit by Skorpios’ poisoned sting — but made his saving throw. They grabbed what items they could and hurriedly left.

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As it was nearly midnight, I wound the adventure up there, allowing them to escape the island with their loot and their stories, mourning the deaths of their two elvish comrades. The magic user used his Helm of Comprehend Languages to communicate with Boby the Mechanical Owl, allowing him to ask questions about some things they hadn’t fully understood.

If we had had more time, I would have had Talos stomp on their boat and stop them from leaving. Of course by this time they had the Wings and some other items that might have allowed them to escape.

Conclusion: It was a fun evening that put the adventure through its paces. I plan to incorporate what I learned from the playtest into a revised version.