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(1 edit)

A rough one. I do appreciate the work on graphics, music and a pretty chill atmosphere. Sadly, this is an example of a game that should be pretty easy and fun to learn without a tutorial, but since nothing reacts to your inputs and isn't highlighted, without a text label at the top it's pretty difficult to understand what to do. Even the "take the order first" part isn't made well, because you can see what the flower wants, but you still have walk to the counter and press E to register the order.