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A jam submission

Plant Your GroundView game page

Submitted by Vampire410 — 1 hour, 14 minutes before the deadline
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Plant Your Ground's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#202.8603.000
Visuals#292.3842.500
Theme Implementation#332.6702.800
Polish#351.9072.000
Overall#362.1932.300
Gameplay#381.9072.000
Audio#391.4301.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Implementation
I wanted to make a garden that you have to look after in more ways than one. You clear space, plant flowers, help them grow with compost, and harvest them to expand your garden. At night, some of your plants help defend the others, so what you grow and where you plant it both matter.

Special Object addition
The shovel is the tool you use most throughout the game. You use it to dig planting spots, clear weeds and stumps, harvest flowers, and move plants around. I wanted it to be part of the whole gardening process, from preparing your first patch to rearranging an established garden.

What tools and 3rd party assets did you use?
I built the game in Python with pygame-ce, used VS Code for development, and pygbag for the browser version. I drew the pixel art in Pixilart. The sound effects and ambience come from the Sonniss GDC Game Audio Bundles, with the individual creators listed in the in-game credits.

How did you use generative AI?
I used AI tools to assist with automating coding tasks, debugging, and rapid prototyping.

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Comments

Submitted

unfortunately, i couldn’t figure out how to plant crops or chop down trees

Developer

Sorry to hear that. You can switch tools using the mouse wheel. You need the shovel to dig, and the axe to plant trees. I apologize for the lack of polish on that front. The movement is tile based, and so the yellow square is the "interaction box", so whatever is highlighted can be interacted with using e or the left mouse button, and you have to hold it to dig or chop. Thanks for taking the time to play and review

Submitted

yeah, gave it another shot. you do have to hold it down for quite a while without any visual feedback… a progress bar or a gathering animation would work wonders here. rats ate my first harvest, so i had to fence off the entire field. the goblins were tricky to hit, but i managed! enjoyed it

Submitted

interesting, quite ambitious to add building mechanic in a jam, but good job nonetheless. Just needs some polishing and it will look quite nice.

Developer

Thanks for the feedback! This is my first jam, and I agree that the scope was a little ambitious. I had planned to do some polish work before submission but unfortunately was unable to. Thanks for taking the time to play and review!

Submitted

Great art, but the sounds are giving me a headache

Developer

Thanks for the feedback. Are there any sounds in particular, or is it something like the volume?

Submitted

for me most the sounds seemed to be playing multiple times over each other. It could just be a thing on my end

Submitted

same here, the sounds kept overlapping and creating a crackling noise. like whenever I shot the bow, for example