Hi! I really liked the concept, and the art style is just lovely.
The core loop is fun, especially at the beginning, though it started to feel a little repetitive after a while. Once I had four farms running, they were producing so quickly that I felt like I was constantly running around just to collect everything.
I also had a few thoughts about the interactions. Some interactable objects tend to overlap or sit very close together, which can make it a little difficult to select the one I actually want — for example, wheat next to a farm, or the bakery near the castle.
The controls for upgrading and spawning units also felt a little awkward to me, since they require switching between the keyboard and mouse. One thing I really like about Kingdom Two Crowns is how many common actions can be handled with just a single key, like pressing โ. I think having a similarly simple interaction scheme here could make the game feel much smoother.
Overall, I really enjoyed the idea and presentation. I think reducing some of the repetitive collecting and making interactions a bit more streamlined would make the loop feel even better.