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Hi Mayshing, much appreciated for hosting FBQ! Hope you can give my puzzle-tactic game a try. Think Tetris-like rpg combat, but rewards well-planned piece placement rather than speed. Arrange blocks containing numbers and operators, clear lines to form equations, and the result determines your attack or defense power. It is currently an early prototype that focuses only on the core combat system with a couple of enemies, and a working tutorial.

itch page

sure, thanks for the invite, i will add it to my list.