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(2 edits) (+2)
  • Youtube Link / Twitch Link
  • Graphics : 
  • GUI : Kinda fine kinda not , there's some information that's either utterly irrelevant or missing. There's also some things that are just superfluous like the "R to reset" in top left constantly , the wave, run and $ display could be put in the corner to take up less space.
  • Performance : Fine
  • Music / Sfx : 
    • Music : The music is kind of grating, many of the loops are very short or get reset back to the beginning by winning a level or transitioning between menus.
    • SFX : Somewhat fine , can be horribly loud at points.
  • Gameplay :  The gameplay is 
  • Misc Issues : 
    • enemies can camp the top of the screen and be hard to see (E.G. green presents will just sit there doing nothing)
    • Hit boxes are off , it's not infrequent to see projectiles just pass straight through enemies.
  • Notes : 
    • Bosses really could do with a rework, a fair few of them don't really do much 'different' , they're very predictable and aren't really a threat.
    • The constant whiplash between the battle screen then the purchase screen really kind of interrupts any kind of flow the game may have and makes it rather unfun as a result, the music also loops heavily with this, adding to annoyance.
    • Presents falling in the background, as well as the scrolling mountains (without the player being the one to move it) can be rather distracting.
    • Bad and Good things need to have a more clearly defined colour scheme , yellow coins and yellow presents might mean the difference between .. money and damage
  • Final Thoughts : Overall it's a bit rough and could do with a bit of work.

Thanks (: you're awesome!