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(2 edits) (+1)

Cool game.

It's nice to see some top-down metroidvanias for the jam. Unfortunately, the game feels super slow sometimes. The enemy design and especially the whip seem like they lend themselves better to faster movement and pacing. The fact that the whip sends you forwards and stops you from moving for a long time makes it pretty easy to just run into enemies. Would be much better if the whip knocked you back after hitting an enemy like in Hollow Knight. Other than that, great game! The story is probably cool (though, I don't really understand it lol), and the art is gorgeous, reminds me of Pippistrello and the Cursed Yoyo. Nice work.

thank you, though combat was definitely intended to be slower, taking inspiration from pre SOTN castlevania and mina the hollower's whip playstyle.  but people do bring it up a lot as critique point  so i definitely fumbled in the combat execution there ;u;