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(-1)

Pretty solid prototype here, especially for being created by volunteers.

 Movement is smooth, no issues with jumping nor crouching. 

The level design was actually much better than I expected going into it, having "windows" enemies could fire from, bridges, and platforms to jump on.

Enemy placement was well though out to keep it engaging without being overly challenging or slow. 

My favorite part was having the three pickups you could choose from, which is a fantastic start to creating a roguelite FPS.