Play Clicker
Upgrade JeFF's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #13 | 3.482 | 3.636 |
| Theme | #25 | 3.220 | 3.364 |
| Overall | #34 | 2.916 | 3.045 |
| Art | #43 | 2.785 | 2.909 |
| Music | #47 | 2.176 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you integrated the theme "Freedom but at what cost" in your game?
Your goal is to get out of a little cage, you have to buy freedom in order to survive and have room to dodge squares.
Where and which 3 colors have you used?
Black, white, and purple.
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Comments
Clickers weren't meant to have health and movement and encourage slowness. Yet you made one that does all of them and it is the most engaging clicker I have played in a long time. You have my respect.
Thank you a lot man! It is greatly appriciated!
Have a great day brother!
God bless!!
A really cool take on incremental games.
Clever idea! I think the hp refils should be a bit less expensive
Good idea, man.👍
I love how you included a avoider with a clicker - very nice work!
It is pretty simple clicker game. It works well. I wish for a little more art and some music.