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Creative use of the limitation, if a little limited, given the high score doesn't have a context outside of the current run, if that makes sense?  I think it'd be cool if you were trying to build towards something with your leftover score, like seeing how many souls you can manage to scrape by in succeeding on a more limited scope challenge.  

Cover art was a bit deceptive, even if the game wasn't AI

I hope you keep at your game development journey!  I bet you could go somewhere special with these ideas