Creative use of the limitation, if a little limited, given the high score doesn't have a context outside of the current run, if that makes sense? I think it'd be cool if you were trying to build towards something with your leftover score, like seeing how many souls you can manage to scrape by in succeeding on a more limited scope challenge.
Cover art was a bit deceptive, even if the game wasn't AI
I hope you keep at your game development journey! I bet you could go somewhere special with these ideas