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Living Woods's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #9 | 3.571 | 3.571 |
| Presentation | #14 | 3.857 | 3.857 |
| Use of the Limitation | #18 | 3.286 | 3.286 |
| Overall | #18 | 3.500 | 3.500 |
| Concept | #31 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Unity
Use of the limitation
Score serves a purpose as scoring a tree, leaving a mark in a moving forest, like breadcrumbs you can keep track from where you came from.
Cookies eaten
Too much candies
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Comments
other then not knowing how to escape the monster I really loved this game, the use of limitation is super cool and I had a lot of fun playing with my friends.
Thank you for your feedback, sadly I didn't had enough time to balance the game or have a proper tutorial part.
To escape the monster you can shine your light straight to it's head for like 1 full second and it will flee, I put it in the loading screen but later I saw that the loading screen stayed too little to read it.
Fun game I love multiplayer! I got the engine then died on my way back with my friends though ): Overall, good graphics and cool use of limitation, using "scoring" like a knife was creative imo.
Love the dark atmosphere!
Not sure what happened at the end because I was almost at the repair shop, but I got caught by the monster and was stuck like this.
Anyway, adding multiplayer is cool as well!
Thank you for your feedback, I will look into it !
I jumped into the game with a friend. It was great to see the multiplayer mode! We went our separate ways for a moment, and I ran into a screamer. I was really scared...
I wasn't prepared for horror to show up here... It was great expirience!