Thank you for your feedbacks, this is noted and I will work on improving it !
Dsep
Creator of
Recent community posts
I hadn't a lot of time to make a good tutorial, each enemy type (Rubis, Citrine, etc) has an instrument and a rythm playing on top of the music, that's why they pulse in a rythm.
If you shoot them in rythm, you inflict them damage, if you don't match the rythm you won't do any damages.
You can succeed by spamming the shoot but most of your shots will do nothing, I also disabled the penalty when it's a wrong shot (not in rythm) otherwise casual players would have a too much hard time.
Thank you for your feedback, sadly I didn't had enough time to balance the game or have a proper tutorial part.
To escape the monster you can shine your light straight to it's head for like 1 full second and it will flee, I put it in the loading screen but later I saw that the loading screen stayed too little to read it.
Thank you so much for your feeback !
Could you tell me a bit more about the letter issue ?
Is it that when you tape 2 pieces together they aren't moving together or do you feel like you have completed the letter but it doesn't end the level ?
No, all the SFX and music are from free assets that I found online, you can find the links for the musics in the description.










