Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

All good, I imagine you're wanting to publish the source when Spriteloop is stable? 

Also, would you be open to supporting the .swf file format?Despite Adobe killing Flash, these formats are still used in projects (being used for Game HUD's). 

There's only two FOSS projects that support swf however one of them is not production ready, and the other is more tailored towards children. 

If you're not looking to/interested supporting this format, I am happy to just wait until the other project is ready instead.

In general, I’m open to adding new export formats, but .swf is much more complicated. SpriteLoop does not have scripting or tools for vector graphics, which you would probably need for HUDs. SWF is a full multimedia format with audio support and much more.

For a legacy format, it would require a ton of work, so I don’t think I will be able to add support for it at the moment. I’m actually a bit surprised it’s still being used. 😁

(2 edits)

Yeah, the creators of Hitman (the latest ones), and then Bethesda use Autodesk Scaleform to create their HUD's (which uses the .SWF format).