Its my favourite jam game I've ever seen! I love the mechanics where you need to defend and manage your light. It's a very cool mechanic combination for me. And this game great for me because I love tower defences or strategy games. I'd love to see bosses or something like that in the game. The game end is very easy now, I'd prefer a harder ending.
Play game
Lamplighter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #11 | 3.571 | 3.571 |
| Overall | #13 | 3.643 | 3.643 |
| Presentation | #14 | 3.857 | 3.857 |
| Concept | #16 | 3.857 | 3.857 |
| Enjoyment | #19 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me.
Software used
Unity, Aseprite.
Use of the limitation
I tied the score directly to the game's theme of moving from nocturne to light. Every grid we illuminate brings us one step closer to winning; if we light up all the grids, we max out the score and win. The score counter always stays at the top.
Cookies eaten
Not a cookie. But, sweets? I cant count. They are saviors.



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