Thank you! The idea is to let the player find everything by themselves instead of directly letting them know, still I kept the main mechanism simple so the player can identify what to do in few runs, haha.
psy
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Thanks for playing! Yeah, I think the fear mechanic needed a clearer explanation 😅
The idea is that the creatures try to lure you by mimicking animal sounds. You have to ignore the creature sounds, but real animals also make noises, so you need to check and confirm that it’s actually an animal. If you keep ignoring real animal sounds because you think they’re creatures, your fear builds up until you eventually die of a heart attack.
Glad you liked the da and sound design, and thanks for the feedback!


Nice work! but where is the last one?