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A jam submission

ApoplecticView game page

Death is no excuse for a failed contract clause, assemble the band and finish that score!
Submitted by MostlyMagic, Seyaro (@theseyaro), dzydsy (@dzydsy_), LevinLorelei — 11 minutes, 55 seconds before the deadline
Rated by 24 people so far
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Apoplectic's itch.io page

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Team members
4 MostlyMagic Programmer/VFX/Writing Seyaro Lead Composer LevenLorelei Co-Composer dzydsy Lead Artist / Character Design

Software used
Gamemaker Studio 2

Use of the limitation
We used “Your score serves a purpose” in two ways: the musical score drives the fight, with attacks timed to the music, while your performance score determines whether you earn the true ending and free the band from their Demon Agent's contract.

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Comments

Submitted(+1)

10/10, it's has some real heart!  Some really creative patterns, well synced to the music, and I love the characters! 

Submitted(+1)

holy aura. love the game its goated! I especially like how the final level is just a combination of previous levels like that is cool ash

Submitted(+3)

Wow, the best game in this jam imo ! Love the visuals, the music, the dialogues are funny ! I like bullet hell games and this one is great and have smooth animations ! The final level is great and I love the bass line during the bass part ! Keep going, it was really fun !

Submitted(+3)

Really impressive for a jam game! The art and music work really well together, and I liked the bullet patterns a lot. Everything feels polished and satisfying to play. Great job, I had a lot of fun with it!

Submitted(+3)

great game!!! art was super good i love it sm

Submitted(+2)

Dang!! Insanely good game. Love the art style and the music too. Nice work!

Submitted(+2)

easily 5 star in every category, but i dont think im skilled enough for good ending lol

Submitted(+2)

Holy shit! This is an insanely good game! 5/5 I think it even could go into an actual full game tbh. 

Great  job all of you, be proud!

Submitted

Holy shit! This is an insanely good game! 5/5 I think it even could go into an actual full game tbh. 

Great  job all of you, be proud!

Submitted(+3)

ABSOLUTE MASTER PIECE BULLET HELL GAMES!!!!

I REALLY LIKE IT! EVEN THE SONG AS WELL! I WANNA HEAR THE FINAL VERSION AGAIN! IT'S SO PEAK!!

Submitted(+4)

Dang job well done! My minor annoyances are being able to move the mouse up to the character to take damage (self inflicted pain is my own fault :P) and having trouble with the blue side projectiles (skill issue?). Everything else though was really good. I may try to true ending it when I have time

Submitted(+1)

Ok it was definitely a skill issue, I went back and got the true ending and got A's on each level first try with a fresh brain hahaha. Great work y'all

Submitted(+2)

Love the art and assets, music and bosses were super duper awesome as well!! Good work wow!!!

Developer(+1)

LEBRON JAMES?!?!

Thankyou for the kind words GOAT :D

(+3)

Anything less than 1st place would be criminal

Submitted(+2)

Beautiful! Incredible work for 3 days! Amazing job!

Submitted(+3)

Jam winner right here, I loved everything about this game, its genuinely impressive, the music, the levels, the art??? Actually amazing!

Developer(+2)

Aww thank you so much! Yeah, Levin and I are so proud of how the music turned out! 

We're also very proud of the gameplay, concept and art, everyone did such a great job.

Developer

It was a damn good time!

(1 edit) (+4)

Kicked major butt! 

pros:

  • key art 
  • some very creative bullet patterns
  • very juicy
  • thought this was a week long jam
  • Music was great, especially at the end, just wish there was more!
  • Thought there was a bug where the game paused randomly, but I think its actually to manage lag spikes when playing on web? nice touch!

cons:

  • wish each level got to resolve the song instead of jumping to the results scene
  • Sensitivity slider in settings!
Developer(+2)

Thank you so much! As one of the composers I absolutely did love how the music turned out, and not to mention the amazing gameplay and art from my teammates.


About the level resolving the song, that is something I'll keep in mind for next time, but you're right, it would have been better.