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(+1)

Very cool game! The combat system was neat and I thought the story and dialogue especially interesting, as were the postgame dev notes.

You mention it in the dev notes, but I indeed found it rather confusing when the spotlight would randomly be stolen by an entity. Perhaps primarily because of that I never really felt like I had a grasp on how the spotlight system worked. That being said, it was a good concept and I would like to see it iterated upon.

I also liked the very Deltarune-esque tension gauge.

Good work overall!