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(1 edit)

Hello @amproatthis ! I really appreciate your work on this game. I wanted to make a friendly suggestion: would it be possible to release an additional Windows 32-bit (x86) version of the game, while keeping the current 64-bit version available?
My goal is simply to help players who are using 32-bit Windows on older computers. I have a 64-bit Pentium 4 processor, but my computer is limited to Windows 7 32-bit, so the current 64-bit build cannot run on my system.
If you still have the original Unity 2019.4 project, perhaps you could try creating a separate x86 build:


  1. p]:inline" data-streamdown="list-item">Open File > Build Settings.
  2. p]:inline" data-streamdown="list-item">Select PC, Mac & Linux Standalone and choose Windows.
  3. p]:inline" data-streamdown="list-item">In Player Settings > Other Settings > Configuration, set Target Architecture to x86 instead of x86_64.
  4. p]:inline" data-streamdown="list-item">Check that all native plugins also have 32-bit versions. For example, steam_api64.dll would need a 32-bit alternative such as steam_api.dll, or the Steam plugin could be disabled if it is not required.
  5. p]:inline" data-streamdown="list-item">Build it into a separate folder so both the 64-bit and 32-bit versions can be downloaded.
I am not trying to tell you what to do—I only wanted to share this as a possible idea and explain why a 32-bit version would help some players. If it is difficult because of plugins or other technical limitations, I completely understand. Thank you for your time and for making the game!