Play KoP
Knights of Pilsen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How creative was the improvement? | #2 | 3.250 | 3.250 |
| How well was the improvement done? | #3 | 2.500 | 2.500 |
| Does the improvement push the game in the right direction? | #4 | 3.750 | 3.750 |
| How bug-free was the improvement? | #4 | 2.500 | 2.500 |
| Overall | #4 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Describe your game
WoW + KCD2
What were the improvements you worked on for this jam?
inventory system polishing
Is there anything specific that you want feedback on?
if it has potential
Are you in the discord? If so, what is your discord username?
baconvik_cz
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Comments
It is pretty nice to play with. I had problems with the language difficulty but go it figured out. Nice mining.
A good start for a future game :)
It's important now to define the precise boundaries of the game and have a clear development plan. Good luck!)
Your game is pretty good.
Thanks. Im working on polishing the inventory and the deleting mechanics.
I am not sure if I can do anything with the mined resources but could not find a way to do so.
It feels a bit strange to rotate the camera with the right mouse button and use it for interaction too.
!! WARNING: UNSOLICITED ADVICE !!
For the potential: I can imagine that this is your first project. WOW + KCD2 sounds quite ambitous and is virtually impossible to pull of. You probably seen it a lot but you should start with a smaller project.
I made the mistake and worked about one year on a passion project and reworked it three times from scratch because I saw that the whole project structure was off or the movement system would have to change to make it feeld good. Then I finally decided that I would have to learn a lot more to be able to make a game similar to Rimworld.
Not what I did at the end but if you want to make the game. I would recommend that you make the system in another project first. For example: Make Jam-Game about crafting with an inventory system. Then you can implement an even better system into your big project.
This isnt my first project. I just have it as a hobby. I posted it on Itch because of the jam. I started it because of my friend and my future. Also it is more WOW than KCD. It isnt something serious. just a part of my life. But thanks for the advice :)
Dragging items in Inventory doesnt work to make things harder. Or i am just lazy XD. I didnt use grid2D or drag and drop. I tried to make the whole inventory myself. I didnt use AI just me. It works with TextureButton2D. Thx for understanding. It was hard.
Hello, we have just added a new question to the submission questionnaire but you submitted this entry before it was added.
Could you please tell me if you are in the community discord and if so what your discord screenname is?
BaconVik_cz. Im in the discord server