This has that Mork Borg family of games visual style in spades. I personally find it distracting but there's no denying this aimed at a particular aesthetic and hit it. The adventure itself is a very very cool idea. I love that disorienting falling through time concept. A very nice idea. I'd love to see a full page for each location with a little more explanation of the central problem, but given the constraints of the jam, a great little adventure.