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(1 edit) (-1)

Not bad, for something that's pretty basic.

Suggestions

  • Have an indicator for when you have enough money to unlock the next food
  • Change the reset to "inherit stat". Help mitigate some of the slog that is upgrading. Reward players who keep going for the legendary upgrades.
  • Have all legendary upgrades listed as well.
  • Have legendary multipliers apply after basic upgrades. So "fill count" upgrades don't feel as wasted after Legendary x32 Fill Count is reached.