This game is absolutely delicious. Feels (at least to me) very much like Link's Awakening or other Zelda games and I loved both those and this. I found it super charming and it totally doesn't overstay its welcome.
I have two main criticisms:
1. All the upgrades / weapons (besides the sprint) do the exact same thing, which is fighting enemies and destroying barriers / plants. The only difference being the durability of the barrier you are able to destroy. And I would say the axe completely trumps the sword for being safer and able to hit way more things at once. I think it even beats the claymore (which oddly I got after the AMVE).
and 2. The enemies go from "complete pushover" to "will two-shot you" with no in-between. I made a mistake like this in my game (even worse so), so I relate a little and get how tricky enemy balancing is, though. Although, at the same time, maybe this is a way of expressing how dangerous the cave area is? Idk. I personally found it a bit jarring but it wasn't too bad after a couple of attempts getting used to it.
Overall this is a really great entry. Easter eggs are fun, the atmosphere is good. I hope you keep making awesome games!







Leave a comment
Log in with itch.io to leave a comment.