I enjoyed this demo a lot. The abilities were very fitting. Fast travel is a really cool idea I wanted to have of my own game earlier on in the jam. Mouseless% is not the intended play style but is possible for some reason and can be really ridiculous but also fun. I would say what this game needed most is more time, which a) is probably a much easier problem to solve than something like better conception or implementation, and b) seems like something you intend on giving it more of. I think these are good signs for the future. I hope you make something awesome!