The stamp system was satisfying as fuck and I really enjoyed the exploration segments as a reward fir grinding. The camera work and lighting is equally stunning and I love the disinterested look of each npc. Only complaints I have is that the fly catching kind of sucks in comparison to stamping, and maybe needs a buff or automation to be worth it? That and I was quite disappointed to not be able to find any glimpses of the real mystery. All there is is this same question: what the hell is the system? I don't expect any huge hints or finalized writing at this stage, but a peek into the themes of the game outside of the general utilitarian authoritarianism vibe would be nice. Right now, I have no reason to believe its more than an aesthetic. I would love to see an intro cutscene with the protagonist's vague memories or maybe even just a couple expository sentences that turn out to be deeper than you'd think at first glance. Kick ass game over all, GREAT art btw. Please keep it up! And honestly? Make the exploration part of the game more puzzling. For me?