Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
0

Voidfall update: planets build their own architecture, and asteroids hit them

A topic by nooxax created 69 days ago Views: 83 Replies: 1
Viewing posts 1 to 2

Voidfall is a free space survey game for Windows. You fly a sector, take contracts, and land on worlds that were not there until you arrived.

A couple of days after I put it up, someone sent five dollars for it. The game is free. There was no name on the payment, so I never got to say thanks. This update is me trying to make it worth the five dollars.

What is new:

Planets grow their own architecture per biome. Volcanic worlds get a launch complex with a rocket standing on it. Ice worlds get research stations up on stilts. Toxic worlds get industrial pipe rings. Anomalous worlds get structures that do not quite obey the geometry around them. Landing puts you in first person on the surface.

Asteroids now hit planets. The rock heats up and trails fire coming through the atmosphere, the strike throws a flash and a shockwave, and the shockwave will physically shove your ship if you are close enough. The crater sits on the sphere rather than on the picture, so it compresses toward the edge of the disc, darkens through dusk, and turns out of sight with the planet before coming back round.

Wildlife got real behaviour. One creature winds up and lets go of an expanding energy ring you can dodge. Another curls up and launches itself along one line you can step out of. A third has somewhere to be and does not care about you.

Five ship hulls that unlock as you rank up, with tradeoffs that cost you something. Contracts that scale with your level. Jobs now tell you their second condition before you accept, and what it adds to the pay. Full English and Russian.

Free, Windows: https://nooxax.itch.io/voidfall

Clip:

19 September update: skies, surfaces and pulsars


I’ve updated Voidfall’s starfield, the planets and moons seen from the ground, and the sand, snow, ice and rock materials. Night lighting still keeps the Milky Way visible.


The pulsar beam now lines up better with its damage. There are also seven new ambient soundscapes, an audio mixer fix, local ore heating and a limit on overly easy module farming.


Full update notes and screenshots:

https://nooxax.itch.io/voidfall/devlog/1669607/sharper-skies-new-surface-materia...


Download Voidfall for Windows:

https://nooxax.itch.io/voidfall


I’m also raising $60 to help bring my Android apps to Google Play, with $10 raised so far. If you want to help, the Voidfall page accepts any contribution through Download Now. Even $1 helps. Thank you.