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IndieDB/ModDB is a bot/crawler farm! Don't public any game/mod!

A topic by Ofihombre created 1 day ago Views: 158 Replies: 8
Viewing posts 1 to 4
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Since 2025, a suspicious trend emerged in IndieDB & ModDB (websites from the parent platform dbolical.com). The sites became filled with AI bots and crawlers that arrive en masse and inflate metrics simply to extract information or give a false sense of success to users.

I will show you some evidence that I have reported from the Dicord server:

1. I detected patterns of sudden increases that slowly rise.


2.  Almost all views (and downloads) are detected as "unknown referrer".

Or even come from very strange origins.

3. Bots and crawlers usually impersonate Mac OS X users scattered across certain Firefox and Chrome versions.

I've included the following links so you can verify it:

IndieDB online members: https://www.indiedb.com/members/online

ModDB online members: https://www.moddb.com/members/online


4. It's not a definitive confirmation yet, but I suspect that most of the "Macbots" come under the names "Member #Nº" and "Anonymous #Nº", because in these two types they don't have their own profile when touching the links.


What do you get as a result of publishing on these sites? Hundreds or thousands of page or article views artificially accumulated (especially if they are games that have been published for several years).

The DBolical team are aware of the problem and have made some attempts to curb such traffic; they worked, but only in the short term, as the crawlers returned within a few days or weeks each time they were blocked.

I've seen so much of the incident that I no longer believe what DBolical will do about it, since his administration is not capable of solving the problem efficiently and for as long as possible. That's why I don't recommend any dev upload games or mods to IndieDB/ModDB.

P.S: Even I called for a drastic measure, such as disable the JS chart-based statistics system as they work to figure out the problem until they solve it

I am not sure what your point is and what you are a showing here.

People using private browsing features will not show a referer.

This site has embed buttons for promotions. That strange referal looks like a faulty embedded one.

You are on Steam. Those spikes seem to correlate a bit with the seasonal sales Steam has. Even without that, seasonal ups and down are to be expected and you have a portfolio of games and not ony one game.

Whatever statistic you are showing here, this is max 200 daily views. The average daily views is more like 25. This is not a stable regular counter. It will be highly susceptible to any kind of promotion and random fluctuation. This is not a news site people check daily. If they visit your projects, they visited it and need not visit for some time.

And if you compare to other projects, do you find those same patterns? I did not. If this were mostly bot traffic, why target your pages? Why not everyone?

The usernames you posted (do not do such things, btw.) are users that are logged in. The page has a guest counter. And bot counter.

Statistics

Online 8

Guests 2,006

Bots 630

So your illegitimate bots would not be members, but guests or bots. No clue what the regular bots do. And why so many. 

The only strange thing here is the popularity of mac os. They only have a market share of like 25%, and Windows 60%. Are the games posted on those sites maybe more popular for mac os users? Other users going straight to Steam or even Itch?

So unless this site is charging you money for "visitors", I do not see the problem here. Your "evidence" does not convince me of your traffic being mostly bots. And my strongest critique is, that you only looked at your own traffic. Look at other projects. I looked at some that pop up in the popular today bracket and checked their statistics. Some of those had a max peak of 20 for the last year. And I did not notice any strange patterns, like from 20 to 200 several times. Some had singular "spikes", but going from 10 to 100 is only a spike, because the numbers are small. Statistics on small numbers are fickle.

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I think that because you didn't quite understand my point, it sounds as if what you said was from someone who hasn't been an IndieDB or ModDB user, and just when the online member numbers were apparently back to normal.

IndieDB's typical traffic is 1500-2500 members per day, while ModDB's is less than 8000. When there are times when daily traffic exceeds 10,000 per day, it means there is unusual traffic within the sites, and the reason there are so many Mac users on both platforms is because of what I mentioned at the beginning, and it's not the bots registered within the counter, but a different class that masquerades as part of the guest counter.

In my first point, the unusual graph between October and December of last year was the most obvious sign of bot traffic; there were detectable patterns, and my games weren't the only ones affected:

This graphic belongs to "World of Padman". There you will also notice the same pattern that I had detected in my stats.

If you want to know more about the topic, I recommend that you speak with the DBolical administration.

I also don't rule out that some of the visits under the unknown referrer are normal users using private browsing functions (which is respectable), but that doesn't change the fact that visits from bots and crawlers can also be included.

I think that because you didn't quite understand my point

I literally told you so...

and my games weren't the only ones affected

I did pull up some games from that page and had a look. I did look at the previous year. I did not see what you seem to see.

There you will also notice the same pattern that I had detected in my stats.

I do not. The spike in July is missing.

Your argument, as far as I understand it, is this:

You see spikes of traffic on that site. You see things that seem strange. You assume that this is mostly bot activity. You know that the site owners do something against bot traffic. It is not good enough in your eyes. Therefore you advise people to not use that site.

Thing is, you do not need to construct a premise of bot activity. You can just cite the site admins where they do adress this and claim they are aware of bot activity and try to curb them.

But then you go on to call for an action. That people avoid that platform, because the bot activity is not curbed enough. What the? Why?

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I read that you are trying to clarify my half-truths for me, but not in the best way, but I will explain it to you.

The reason why you didn't see the same pattern is because it hasn't affected all games in the same way, and you also haven't found all the correct examples. World of Padman it's one of the examples that best matches my example, but it only covers it from October to December.

Don't you see a coincidence in 2025 July's case? Let me show you the following example:

This graphic belongs to Garry's Mod

Let's compare it with this other one. Can you tell me if there's a match between the two, even in the data for July 2025?

And regarding your final paragraphs; it's okay, I confess:

The reason why I didn't want to recommend any developers from the beginning of this thread after the incident is because last Friday I was already fed up after seeing that the 1,000 visit mark was surpassed, but without receiving any comments or downloads in return.

That's what makes the visits feel so artificial. If there were 1000 integral views that generated comments and downloads, it would mean my games are good and attract attention.

I was afraid that the other devs would experience the same thing as me, that at first the traffic from crawlers or bots would give them a false sense of success, only to later begin to suspect that something was wrong.

I’m a developer on this platform too, and I completely agree with Ofihombre here.

When you spend time making games or mods, you look at your stats to see if real people actually care about your work. Seeing a sudden jump of 1,000 views but getting exactly 0 downloads and 0 comments is just a ghost town effect. That's not normal human behavior, and it's definitely not just "people using private browsing."

Redoni The reason this is a big deal for us devs is that it ruins our data. If we can't trust our view counts, we can't tell if our projects are actually getting popular or if it's just bots scraping the site. It makes the whole dashboard useless.

Thanks for showing the data from Garry's Mod and World of Padman, Ofihombre. It proves this is a real platform issue and you’re definitely not the only one noticing it.

Thanks for helping me, although we also have to understand Redoni's point. He was trying to demonstrate points that perhaps it works in a different way than I do in the case I am reporting on.

Well said, Ofihombre. And yeah, fair point, Redoni raised some good arguments about how small stats can be super random and tricky to read. It's cool to see how different people look at the same data.

In the end, I think we all just want the platform to be as accurate as possible for creators.