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(+1)

I like the idea of the drifting islands!! They are also beautiful to look at. The main idea is great - namely: islands, drifting, getting bigger, looting, building - love all that. :-)

I just do not like hectic, stressy games so much... which is just _my_ problem, not yours or your game's ;-) ... I would love it if it were more slowly, building-focused and not so much running around like a weasel on coke. For instance, building some tower-defense like structures on the edge and then move to some other island etc. BUT, yeah, that would be a totally different game then ;-) 

Also, I had problems "steering" the island controllably. When the other islands are far away I cannot pull them, and when they get nearer, they are too near - you have to run around to do stuff instead, then.

Last minor CON: The music is not for me, it's quite stressful. It fits the hectic game in that regard, though.

Anyway, cool idea, well made, quite well polished as far as I see it. Keep it up. Really cool stuff!

(+1)

ahahahahah, thanks 4 the comment ludo, i always kinda feel bad about having different vision with u in regards to this game, since u have been mentioning it since the first few dayz of development lol. ill look into the steering system, wonder if i can still find em in my spagatti codebase hahaha

No pal, no need to feel bad. It's your game and your way to do the game. If I'm not into this kind of gameplay then this is just my "problem" not yours. I just think, our "family" feedback here should be as direct and transparent as possible, so I tell people what I think and feel and hope I get it to you constructive and not demotivating. You can just leave the game as it is, no need to feel bad!