Bug: Choice window becomes unrecoverable after using “View Battlefield” / Stack navigation
I ran into another case where I became unable to complete a required card-selection choice after temporarily leaving the choice screen to inspect the battlefield or stack.
Situation:
An opponent cast Dredge the Mire. The game opened a choice window asking me to select the appropriate creature card from a graveyard.
I did not immediately understand what the selection was for, so I clicked “View Battlefield” so I could inspect the spell that was creating the choice.
From there:
1. I opened the stack.
2. I inspected Dredge the Mire to read its text.
3. I then tried to return to the original selection.
At first, “Back to Choice” appeared to work, but instead of returning me to the actual card-selection window, it returned me to the stack.
If I then navigated away from the stack using “Cancel” rather than “View Battlefield,” the option to return to the original choice disappeared completely.
At that point the game appeared to be waiting for the spell/opponent to finish resolving, but it could not finish because my required selection had never been made and I no longer had any way to get back to the selection screen.
The game was effectively soft-locked and I had to abandon it.
Expected behavior:
If a player leaves a mandatory choice screen to inspect the battlefield, stack, or individual cards, there should always be a reliable way to return to the still-pending original choice.
“Back to Choice” should restore the actual selection interface, not merely return to the stack.
Actual behavior:
Navigating through the battlefield, stack, or card-detail views appears able to overwrite or lose the navigation state for the original choice.
The game then remains stuck waiting for a selection that the player can no longer make.
Additional note:
I have seen other variants of this same general problem when leaving a selection window to inspect cards or the battlefield, so this may be a broader issue with preserving pending-choice state rather than something specific to Dredge the Mire.