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Islands collide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mechanics | #7 | 2.750 | 2.750 |
| Audio Creativity | #8 | 2.625 | 2.625 |
| Direction | #16 | 2.500 | 2.500 |
| Overall | #20 | 2.300 | 2.300 |
| Visual Creativity | #22 | 2.500 | 2.500 |
| Use of Themed Item | #49 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun game! Can't wait to see what the next updates bring!
glad u liked it :D the upcoming update is gonna be epic
wow it's so good game it's concept is so good , but, the attack range is so big so i can kill the pirates before them touch me but, it's not too hard , it's not easy and this good for balance
glad u liked it bud
A really cool game with a great concept! I managed to play for quite a while, but at some point, for some reason, WASD and E stopped working, and nothing I tried seemed to fix it.
I’d also like to highlight the great choice of music and sound effects!
sorry abt that my friend, i am really no expert about web games and all my playtests were done in exe format, ill try my best to debug it
I like the idea of the drifting islands!! They are also beautiful to look at. The main idea is great - namely: islands, drifting, getting bigger, looting, building - love all that. :-)
I just do not like hectic, stressy games so much... which is just _my_ problem, not yours or your game's ;-) ... I would love it if it were more slowly, building-focused and not so much running around like a weasel on coke. For instance, building some tower-defense like structures on the edge and then move to some other island etc. BUT, yeah, that would be a totally different game then ;-)
Also, I had problems "steering" the island controllably. When the other islands are far away I cannot pull them, and when they get nearer, they are too near - you have to run around to do stuff instead, then.
Last minor CON: The music is not for me, it's quite stressful. It fits the hectic game in that regard, though.
Anyway, cool idea, well made, quite well polished as far as I see it. Keep it up. Really cool stuff!
ahahahahah, thanks 4 the comment ludo, i always kinda feel bad about having different vision with u in regards to this game, since u have been mentioning it since the first few dayz of development lol. ill look into the steering system, wonder if i can still find em in my spagatti codebase hahaha
No pal, no need to feel bad. It's your game and your way to do the game. If I'm not into this kind of gameplay then this is just my "problem" not yours. I just think, our "family" feedback here should be as direct and transparent as possible, so I tell people what I think and feel and hope I get it to you constructive and not demotivating. You can just leave the game as it is, no need to feel bad!
I really liked the game. The art is nice, looting islands is nice, and the other islands are nice too. The only problem is that the game starts to lag incredibly badly for me. I think it was 10 FPS (even though I have a pretty good computer). But overall, the game is good, the art is good, the music and sounds are good too. The idea is good, although it doesn't fit the theme of Game Jam. But where I liked the game, I just need to fix the bugs and make it not lag, and maybe add something else, like bosses and so on. Great job :)
sadge, it only lags late game on exe, and i didnt really test the browser version of it all that much. and optimizing it for browser was never my strong suit haahah