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Thanks a lot, I didn't have a lot of time to work on it since I didn't really join the jam early (about a day and half to work on it)


Yes the stiff lack of assets is something I'm aware of but I couldn't find any fly like assets in this short span so I had to make do


The music, gameplay and animation are also lacking, I initially intended to add enemies that shoot projectiles but I decided to scrap that idea because of the time constraints 


I'm even hoping there are no serious bugs because I didn't have time to play test. 

Hopefully I'll continue developing after the jam


Thanks for the feedback, means a lot.

i hope i didnt upset you . and yeah i had some problems and had to dont do some things and im glad to help and i didnt see any bugs good luck

Oh not at all, it's my first game jam and I'm not even a game dev, I just did it because it looked fun


I enjoy the feedbacks, the game isn't really the best if I'm being honest

its my first game jam too it was fun for me i hope it was for you too. is this your first game?

Technically 

It's my first time using a game engine and the first game I've actually "completed" 


Before now I used to write games with no engine using just C and Raylib but I never managed to complete any.

for your first game its pertty good. what engine do you use? i use godot myself

Godot too

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im stiil learning but if you have any question i might be able to help and i be glad to do