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(1 edit) (+1)

I really liked the game. It's a really cool platformer. Of course, the game doesn't quite fit the theme because honey isn't the main thing in the game, but in principle, it's for the best. In fact, the game has very nice animation, movement, and everything else is also nice. I'm not sure in one thing. Did you add coyote-time? and so in principle everything is done very well, it even seemed to me that the collisions were done well, not so that they completely covered everything and did not give space, so that everything was done well, I can also note that the game really wants to be a speedrunner, because I completed the first level in 30 seconds, the last level I completed in 5 minutes and all that, I will say that what is not very convenient is that there is no full screen, because of this, sometimes the game Personally, I crashed because I could click the mouse in the wrong place and all that, so it would be good to add a full screen, music and sounds also fit this game very well and in principle I can say that this is a very good platformer with good potential, for example, instead of a down dash, you added a thing that the player begins to fall very quickly, although on one level there Gravity seemed to change, that is, sometimes I fall quickly, sometimes I fall slowly and all that, which to be honest, surprised me a lot and because of this, the question arose whether you did this on purpose or did it happen by accident or is it even a bug? Basically, if you want to continue this game, it would be worth adding some kind of story, more levels, and maybe different mechanics. But it's a very good game, made in 5 days. As you said, it seems like. Great job. (Sorry for writing so much, and sorry if you didn't understand anything.)

(3 edits) (+1)

Hi! thanks for taking the time to play the game! For your questions, that gravity issue is actually a really annoying bug where if you die while falling fast you respawn with the same gravity, and I didn’t have time to troubleshoot it xD and yeah, there is coyote time :>

As for the fullscreen issue, im planning to fix it asap :P Thanks for the feedback!

Also, The theme was optional so I didnt make it a major part of the game but still added it in as a collectible :>

By the way, I found one tank on the second level when I tried to run further, but in the end I just ran into some kind of invisible wall that you can jump over, but on the other side there is none, that is, when I go from left to right, there is a wall there. But when I go from right to left, there is no wall there.