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I've heard some advice like:

"Only people who can't not make games should make games."

Making games is usually a heartbreaking and tragic way to spend your time, regardless of what new technology is arriving. Once you think you are good at making games, some new techniques will emerge to invalidate much of what you were an expert at.

But games as a subject are poorly understood. Ludology is nascent as a "true science," and there is infinite room to contribute to the field professionally or from a personal research and indie development standpoint.

But if you are able to do something else, you should always do something else instead.