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(+1)

I did not find the hidden caves.

I saw on discord that they were on the cave ceilings. In my playthrough I was very careful about not hitting any walls because the passengers started complaining. So that led me to not find any secrets I think.

I think a game like this would demand manual level design. Because that’s the most fun part for the player. Exploration!

Procedural generation might not be as fun in my opinion.

I understand the time it takes but then that’s almost anything game dev. 😅

I think if you go 3D many things about the game will change and you might need a lot more? Like minimaps and stuff. ( Or do you want to make it 2.5D? Then the transition would be easier. )

You might also need to create more interesting 3D backgrounds to keep the players hooked. 🤔