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(2 edits) (+1)

Hey there! :)

I just realized I actually played Anachronium right at the very beginning of the jam, but I wanted to take my sweet time before dropping a proper review!

First off, huge respect for the presentation! The character art and that scifi theme looks awesome (props on doing all those vectors in Figma and art in Krita, that’s dedication! :P).

The tbs loop combined with that aiming mechanic is such a neat twist. Combining stuff is super satistying! A few small things I noticed while playing:

movement: the ship controls and movement energy can feel a bit tricky to fine tune at times. Being able to position ships before combat starts or having a bit smoother rotation controls would make setting up plays feel so much slicker!

ui: The card art and tactical options are awesome, though zooming/reading small text on cards mid-fight took a little getting used to (glad the long tap enlarge is there though!).

You’ve put so much work into polishing this over time and it really shows. Hope to see a Steam page for this eventually! Keep up the amazing work! :D

Thank you so much for playing!

I am glad you enjoyed the game.

I will address some of your concerns.

movement: the ship controls and movement energy can feel a bit tricky to fine tune at times. Being able to position ships before combat starts or having a bit smoother rotation controls would make setting up plays feel so much slicker!

I would like to improve this. Can I ask what you preferred for movement and rotation? As in mouse or keyboard?

though zooming/reading small text on cards mid-fight took a little getting used to

I will look to improving this experience.

Planning to launch a stem page soon! Do look forward to it! :)