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The Otherness is genuinely unsettling, and the logs do a great job building dread as things spiral. The best part for me is the myth vs. reality angle, the real scientists becoming gods and villains over centuries is such a good detail. 

One thing I'd poke at: the tone feels split between cozy cute and full-on body horror. That contrast can work, but I'm curious how you'd balance them. Also, the roguelite death mechanic is very forgiving, as you keep 10% of resources and never truly die. Fits the cozy vibe, but it does lower the stakes. Curious how you'd keep tension high without punishing players too hard.

The music was great as usual, solid stuff!

I forgot to post the actual comment earlier in the week, I got very sick and just now recovering 😅