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Funny and fun! I loved the plot and art to go along with it. I have a couple suggestions. I would add some coyote time (if there is already coyote time, it could be a skill issue :D) and maybe make the bomb harder to reset. Although you couldn't move when resetting the bomb, it hardly mattered because it took less than a second to do so. Off the top of my head, maybe adding a different collectible for increasing time on the bomb would force the player to constantly switch between prioritizing the bomb timer and collecting keys. Otherwise, this was a great submission. Nicely done! Also the ending was great too :)