- Youtube Link / Twitch Link
- Graphics : Generally fine
- The guy on the world map is the same sprite as Mark.
- GUI : Fine
- Performance : Fine
- Music / Sfx :
- Music : Music has a weird glitch where it can just spontaneously increase itself? [Happens around 1:29:55]
- SFX : The choice is fine, but audio balancing would be nice and hearing the same sound effect six times every time you fight a minor enemy swarm a bit annoying.
- Gameplay : A bit of a non-standard JRPG , no real experience grind, equipment grind is kind of a thing but seems to be locked entirely behind bosses as if we were doing a JRPG version of a Souls game, and heavy reliance on buffs / cooking items from gathering materials as if we were doing a Monster Hunter game.
- Misc Issues : RPG Maker capture woes , had to do a rather unorthodox method to capture the game. [Version issue?]
- Notes :
- It'd be nice if the AOE attacks would just do one "hit" , both for expediency sake as well as reducing the amount of times the sound effects play.
- Maybe fish should go 'extinct' (easter egg?) if you catch enough in a single sitting [I caught 183 bluegill because I thought it was non-functional]
- Rose should have a spell , 'alakablam' /s
- Final Thoughts : I wasn't sure what to think of the game and I'm still kind of not. The game's a bit of a shitpost while also being an actual RPG albeit a bit non-standard. As I never fought the third [or any future] boss , I don't know how they feel to fight compared to the slime and ram but I certainly appreciated the latter more as it was much easier to grasp what to do.