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Sunseeker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #19 | 3.167 | 3.167 |
| Special Object Implementation | #33 | 3.417 | 3.417 |
| Overall | #36 | 2.944 | 2.944 |
| Audio | #37 | 2.917 | 2.917 |
| Visuals | #38 | 3.167 | 3.167 |
| Gameplay | #39 | 2.667 | 2.667 |
| Fun Factor | #63 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You are an immortal vampire that uses glowing tomatoes to light your path
What tools and 3rd party assets did you use?
Godot, Photoshop, Github, Gemini
How did you use generative AI? (If you did)
A little bit of art and coding assistance
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Comments
Wow, what an interpretation of the theme, I really liked it! Throwing tomatoes for iluminating the scene is interesting. Great work!
The idea, story and audio so great, I like it!
Pretty interesting take on the theme! The throwing tomato lighting up the path mechanic is quite unique! However, it can be quite frustrating at times. I do feel like there are areas that may be a bit too hard (or it could be a me skill issue thing). Sounds were pretty good and I liked the prologue cutscene as well! Visuals were great though it gets a bit repetitive after a while. Overall, this is a cool game but it does need a bit of polish in terms of level design. Other than that, great work!
really liked the intro sequence and the idea is nice, just a little repetitive at times.
the visuals and audio / SFX are nice, the story really fits the theme. Gameply-wise its a good idea but once it became hard its not really fun, its just the loop -> throw tomato -> die -> thorww tomato further -> die. Wouldve been perfect imo if you could throw the tomato on mouse position