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(+1)

Combat is hard. The levels depend too much on RNG. Even when I was gifted a room full of crates, including the key card and two guns, at startup, I couldn’t figure out combat.

I thought for a while I had to press space when “engaged” but that only seems to damage me, and not deplete my ammo. Running away didn’t work either. So SPACE is to skip a turn, not fire. Why doesn’t the manual tell me how to shoot?

Looks and sounds good, with great inventory system.

The manual should be distilled on the game page, and can be improved.

thanks! ,yeah that's dfinitely true,  we really rushed the map generation and stuff cause we ran out of time mostly,