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(+2)

"Oh! I see! It's a pun! What a shame; I was hoping for some container romance."

Competent prototype! A little clarification on the throwing mechanics would have been helpful, but I got the hang of it and stole the heart. The art is readable and buoyant, and the mimic (which is cute) has a strong design. The music is spooky and foreboding, while still pressing the action forward!

Good work. Congratulations on the submission!

(+2)

thank you for the kind words! We ended up with a lot of half-cooked mechanics that got scrapped for time, but one thing I wanted to do was have a way to charm mimics to sneak around them or lead them into traps. I’ve done a couple of these jams, but I’ve never quite gotten a handle on a scope that is realistic for the limited time. 

I’m looking forward to trying out your game!