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I love puzzle games like this! I wish the jump button wasn't necessary because the puzzles could have worked without it. Feels like there may be some untapped potential where placing a seed in the future state and reversing it does something unique.

Thanks for playing and for the great feedback!

Regarding the jump, we actually agree, and we're planning to remove the jump button to keep the focus purely on the puzzle mechanics.

During the jam, we originally planned past/future interactions like ice forming walkable platforms in the past that melt in the future, but we simply ran out of time. We'll be working on improving and expanding the game over the coming weeks, so stay tuned!