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How does your game meet GBJam's theme
In the game, the "Old Gold" is not physical treasure, but the priceless memories and legacy left behind by the player's deceased parents:
1. The old diary left open in the library.
2. The family portrait revealing the protagonist's forgotten origin.
3. The ancestral house itself, kept and passed down to the player as an unexpected inheritance.
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Comments
I was really excited to explore the haunted house! It's a shame it ended so quickly.
For those having trouble with this game, you need to press up to get the menu to actually take you to the menu.
Game is pretty barebones but it had an interesting idea.
Really wish there is more cause I wanted to see more of this big old house but an experience.
Unfortunately I couldn't start it after a few tries
you have to press up to get it to open
Getting it started was a bit of a process, but I managed and was treated was a short and sweet little story. Thanks for your submission!
The title screen was a bit buggy but I got through it with a good bunch of mashing. Cute little game!
He's just a little goober! Good work!
I luckily did see this comment about not being able to play the game, so did use Z and E to play, short but good narrative! What I mostly find impressive is that you did actually make the game through GB studio? Very impressive, very hard to make an actual Gameboy rom!
I think maybe the browser version has an issue- I can't get past the title screen!
To start the game you have to press Z (physical layout) to make the menu pop up, and then press E.