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(1 edit) (+1)

Final score 285, I don't know how good that is but I'm still happy about it.

Nice looking entry, the visuals are definitely a high point. Everything feels very cohesive and true to the original console. The general mood also reminded me a lot  of "Hype the time quest", so thanks for the good memories. 

I feel like your hitboxes (both for hiding and getting caught) may be a bit too generous : It's posible to hide a good dozen pixels passed a pillar. It made me second guess some really easy passages because I wasn't sure if I could grab a key without getting caught by a guard looking away from me.

Solid entry overall, too bad for the lack of sound.

That is great!

Visuals are indeed great, made by my really good friend who is genuinely super good in pixel art.

the hitboxes are indeed generous but maybe a bit too generous, i just wanted to keep the difficulty on an easier level and then i did not have much time to work on the mechanics that much as well. 

About the sounds.. i dont have any experience with those, nor my friend does. So we decided to keep it without any sounds.