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Red Vitality's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #51 | 3.000 | 3.000 |
| Audio | #63 | 2.222 | 2.222 |
| Visuals | #69 | 2.333 | 2.333 |
| Overall | #72 | 2.185 | 2.185 |
| Gameplay | #79 | 1.889 | 1.889 |
| Theme Implementation | #87 | 1.889 | 1.889 |
| Fun Factor | #88 | 1.778 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You gotta stay alive as long as you can and the enemies are tomatoes
What tools and 3rd party assets did you use?
Godot, Blender, github ,git, got the grass texture from outside, faces on the tomatoes are photoshoped from memes
How did you use generative AI? (If you did)
nope no AI, it may be trash but its my trash :D
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Comments
Did you make the music as well? it hits really hard lol. I see the effort : )
ye thx :D
I think some impact on hit (like a colour change) would go a long way here. otherwise great game to have been made in two days.
This game is definitely silly xD. It has a lot of things that are cool. I really like the visuals, I think the tomato having faces and just me slapping them with a spatula is kinda funny lol. The music is kinda catchy as well! The gameplay needs a bit of work since the hitbox of the enemy is a bit finicky at the moment, but it does work when there's a lot of tomatoes. I'm not so sure where the immortal part comes into play, perhaps it's the pan I'm playing as? xD. Overall, this was definitely not "trash" this was a still a solid foundational game that I highly encourage you to work on more! For a 2-day game jam, this is great, and the fact that its 3D shows your ambition. Great work!!
Cool game, 3d is hard. Good work for a 2 day jam!