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A jam submission

PfrogoView game page

Pogo Frog
Submitted by Duncan Gibbs — 4 hours, 17 minutes before the deadline
Rated by 5 people so far
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How does your game meet GBJam's theme
In the very first scene of the 2007 TV show, Mad Men, Don Draper sits alone at the bar. He smokes a Lucky Strike cigarette, the box displayed on the table like an advertisement. One of the waitstaff approaches his table and lights his cigarette for him. Seizing the opportunity, Don asks him what cigarettes he smokes.

"Old Gold," the man replies.

Don Draper asks why, and the man tells him that they were the brand given out as rations to soldiers in World War 2. Don asks follow ups, pitches hypotheticals, and tries to get to the bottom of why people do what they do. Over the course of 7 seasons and 8 years, Don will realize that people are not rational; that he is not rational. That despite trying to control his destiny and sell others on a new one, everyone is subject to societal patterns and habits and addictions.

The bartender smokes Old Gold for reasons beyond his own ken.

I made Old Gold cigarettes a mechanical staple of my game for the same reasons.

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Comments

Submitted

I think Ernest is my new favorite frog, what a chill frog! Funny dialogue and crazy controls, I couldn't beat it, but I still think it was awesome! Good job :)

(1 edit) (+1)

I liked the balancing mechanic and how it affects gameplay—I think that’s why "challenging" fits it so well (I only managed to make $69 on deliveries). It’s a really good game, though I do feel it loses the Game Boy theme a bit. Pepe would be proud, keep up the good work.

Submitted(+1)

It’s a very fun game, but it’s challenging — I couldn’t make it all the way through. Cool 3D graphics, but I’d like to see more retro elements in the game; the Gameboy  soul is a bit lost.

Developer(+2)

Thanks for playing! I was obsessed with the idea of "3D Game Boy Color game." I liked the impossibility of it. I really tried to make everything else - animal mascot platformer, weird corporate shovelware, simple gameplay and minimal UI - as Game Boy as I could. But I knew that the core idea was so un-Game Boy that I could never succeed 100%.

Submitted(+2)

forg

Developer

🙂‍↕️