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How does your game meet GBJam's theme
Explore a dungeon as a Goblin collecting gold and riches. There is one catch you can't jump.
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Comments
This is one of my favourites I've played so far, its so polished and very good level design
There’s a minor bug with the teleporter that causes the sprite to lag, but apart from that, it’s a very interesting and fun game, and it adheres perfectly to the colour palette rule.
The menu stays open and doesn’t respond.
One of the most polished games in this jam I'd say.
The art is minimalistic and works really well.
Game play starts out pretty simple to teach the player the
game and then turns gradually harder and more interesting.
Fun way to incorporate old gold theme by using it as throwables
in levels.
A bit repetitive music, and really slow pushing blocks haha.
Also, sadly I encountered a bug a few levels into the game that
forced me to quit. doing a scene swap while crouched resulted in
blocks not being able to be pushed and coins not being able to throw.
Even going back to main menu did not work as it was broken in the
tutorial as well :(
Anyway, great job :D
Great notes. Thank you for the great feedback.
One of my favorite submision so far great gameplay :)
Thank you.
I really loved the gameplay and the goblin theme interpretation. I wanted to play it all the way through but i got stuck at one of the levels, great game though.
Thank you for playing. Yeah, unfortunately there are some bugs that can soft lock you in a few levels.