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(+1)

It was fun to go through, I liked the different abilities :) Not too easy and not too hard (the hitboxes were a bit frustrating sometimes, for instance during the Athena fight). I was also expecting a boss fight in the last room of the game haha! Congrats for implementing multiple bosses and abilities 👏

Unfortunately your palette colors are too similar, that makes the graphics very hard to read :( There is also subpixel movement so the resolution rule isn’t respected.

(+2)

Hey there, I’m the one responsible for the game's art. Thanks for the compliment on the design—it was a lot of fun working on this project. Our team—specifically the sound designer and myself—had never tackled anything like this before. Because we took a while to hand off our assets to the programmer, development got a bit delayed; in fact, we ended up finishing a huge chunk of the remaining work on the very last day. So, we couldn't include everything we had originally planned, but thanks for playing—we're really happy you did.